Long-term games

Most multiplayer games have a relatively short arc of play, often centred around a single match or event. The match is decided in favour of……

Reflection

It’s been a week since I last wrote. I started 3 months ago with a commitment to write something every day, but I’ve missed days here and……

Negative results

There’s a noted positive bias in scientific publication. When someone tries something and it works, it gets published, but when someone……

On struggling

Think of a book or a movie or an album that you really struggled with. One that wasn’t easy to digest, it was complicated and obtuse and……

Programming style

For all that the craft of programming is clothed in the language of science and engineering, writing software is an inexact, messy process……

You make me feel

I’m often tempted, when I’m upset or frustrated, to tell someone that they made me feel a certain way. Like, “you made me feel disappointed……

The wind

Yesterday I wrote about the doldrums, when something I’m working on stops feeling effortless and breezy. Thinking about it more, I see an……

The doldrums

In most things that I work on, I’ve noticed a pattern—I tend to work on the small, initial exciting bit with great energy and gusto, and as……

Interchange

As much as I hate what the automobile has done to the US, there’s something beautiful and captivating about that most car-ly of engineering……